Mantrhax
25-01-2006, 20:25:15
Outro dia um maneh aqui (xxxxxx) me perguntou o que era DOX, e um monte de gente falou um monte de besteiras, entao resolvi postar a coisa real.
Background
__________
DOX...
History Time.
Initially, we had only the 0DAY section in the scene. Over time in the 1990s,
game developers started releasing more and more CD-Rom versions of their games
as opposed to the Floppy Disk versions. At that time, all of the groups were
still ripping the games off of the CD-Roms and cracking them as necessary for
release. Eventually, the games started to become too large to be ripped nicely
within the established Size Limits of the 0day scene. So, some of your
favourite rip groups decided it might be time to start put out CD-Rom image
releases. Of course these would not be allowed in the 0DAY sections because
they are way too large. So, how do you make an image of a CDRom Disc? Well,
the PSX (PlayStation) scene was using CDRWIN with BIN/CUE files and this was
adopted by the PC gamers as well. KALISTO's release of the StarCraft ISO? :)
The PC ISO scene was born and some sites had created an ISO section to hold
these type of releases.
Remember that the 0day Rip Games were always getting all kinds of addons,
patches, and trainers. Naturally, the ISO groups also wanted to releases these
type of things for their ISO images too. For the LONGEST time, groups had been
dumping these "addons", which came to be known as DOX, into the ISO Game
section. Now, some people had become annoyed at seeing perhaps 5 dox for every
1 ISO in that section. It was "cluttered" they said, making it a chore reading
so many DirNames to find which one was the ISO and which were the DOX when both
types were all inter-mingled.
We are not sure when most sites and users started segregating the DOX and ISOs
into separate sections, but TNT remembers them being mixed together still into
the year 2000 and beyond.
Now in the Year 2005+, we have a very strong DOX scene (even if it is filled
with lots of newbies putting out duplicates of other groups' creations).
Hopefully, you will all agree that it is a welcome addition to see some stats
and monthly information.
Definition
__________
What is DOX?
DOX is a spoof of the term Docs, which is short for Documentation (manuals).
Even some rip groups in the 1990s used the terms 'Docs/Dox' in their NFO files.
Today, we define DOX as any additions for CD-Rom/DVD-Rom games, excluding the
actual CD/DVD images themselves.
DOX includes the following:
Cheat Codes _-_ Unlockers (All_Access_Cheats)
SavedGame Editors _-_ Trainers (Memory_Hackers)
Walkthroughs/Walkthrus _-_ Private/Public Server Patches
NoCD & NoDVD Cracks _-_ Cracked Patches/Updates
Scans of Game Manuals _-_ Scans of Game Box-Art & CD/DVD Discs
Key Generators / Key Makers _-_ Crack Fixes of others' Broken Cracks
Mini Images of Protected Games _-_ Enhancer Patches (ex: Nudity Patch)
MultiPlayer Cracks _-_ Language Selectors
Region Fixes _-_ Content Addons
The following are considered to be DOX according to us. However many others
in the scene do not consider them valid:
NFO Fix _-_ DIR Fix
OS Fix (such as Win 98/2K/ME Fix) _-_ Game Bug Fix (caused by bad coding)
Intro Movie Disabler Patch
Basically, most of these things listed are rather small in file size. Also, it
seems that the DOX section has become the "Garbage Dump" of the ISO scene.
People are releasing anything, that is even remotely related to a PC game (and
some things that are not even for PC games), into the poor DOX world.
Still, since most releases are very small in size, really what is the harm?
Rules/Points
____________
Each different type of DOX will be awarded a set number of "base" points.
Individual releases may get LESS than or MORE than the "base" amount depending
on any problems or extra special effort the group put into the DOX. The point
ratings were decided based the effort, skill, knowledge, time, and difficultly
related to the creation of different Classes Of DOX. Also, the usefulness of
the DOX to end-users is sometimes factored into the point system.
DOX Type Base Number of Points
___________________________ ___________________________
01) Cracked Patch/Update 8
02) Crack Fix (of another grp) 7
03) NoCD/NoDVD Crack 5
04) KeyMaker 5
05) MultiPlayer Crack 5
06) Update w/ only Serial Check 5
07) SaveGame Editor 4
08) Language Selector 4
09) Region Fix 4
10) Unlocker 3
11) Trainer 3
12) Walkthru 3
13) Content Addon 3
14) Cheat Codes 2
15) Scans (Manual or Art) 2
16) Private/Public Server Patch 2
17) Enhancer Patch 2
18) OS Fix (Win 98/ME/NT/2K) 2
19) Game Bug Fix 2
20) Mini Image 1
21) Intro Movie Disabler 1
22) Other Misc Crap 1
23) NFO or DIR Fix 0
Explanations
____________
01) Cracked Patch/Update
---------------------------
Commercially Protected Patch/Update that is cracked.
The executable files have a protection such as Starforce/VOB/Tages/LaserLok/
SecuROM/SafeDisc/etc. Or they have online authorization checks or other
checks whereby a copied CD Disc will not work without a crack.
These are typically the most difficult and time-consuming DOX to create.
02) Crack Fix (of another grp)
---------------------------
Commercial or Serial protected file, which a different group had messed up.
This type does not include Propering NoCD/NoDVD cracks of simple CD Checks.
03) NoCD/NoDVD Crack
---------------------------
Allows the launching of a game without the Game Disc in your CD-Rom drive.
Believe it or not, all CD checks are NOT created equally. Some games
really do need a good deal of Assembly Language analysis to create one.
Others may even have encrypted EXE files that need decoding first.
Skill/Effort...
...and since some people think the points are too high for this DOX type,
we leave you with a note: not everyone wants to cheat in their games; it is
infinitely more useful to have a NoCD Crack or a Commerical Crack.
The points are very fair!
This DOX type includes both:
a) "Simple CD Checks" whereby a copied disc would still have allowed the
game to run if the Copied Disc was in the drive.
b) And also the "Simple CD Check(s)" of an already de-protected (cracked)
executable that previously had a Commercial protector on it.
-Call that a double-layered CD Check, which is becoming more rare.
Special Note for NoCD Cracks:
Sometimes a group puts out an *All Versions* NoCD, which will work on the
current version and on all future update versions. If any different
group(s) already released one or more NoCD Cracks for the current or past
versions, then those groups' releases still receive points for the cracks.
This means that you may see 2 groups each getting full points for a NoCD if
one release is an *All Versions* NoCD.
04) KeyMaker
---------------------------
Generator of a Unique CD-Key, Serial Number, or Authorization Code.
Yes, it can take much more knowledge and skill than many NoCD cracks.
Also, you need Assembly or C Language knowledge to actually code your own
KeyGen application program. But also, some KeyGens are easier than some
NoCDs, such as many Installer Program CD-Key/Serial Checks. So, we award
the same points as a NoCD for this.
05) MultiPlayer Crack
---------------------------
Crack to Enable Online Internet MultiPlayer gaming.
This means that the original Crack or UnProtected EXE file did not allow
MultiPlayer to work. This type of DOX enables the Internet play through
the bypassing of Online Key checks or Master Server authentication checks
or even local offline invalid key checks.
This is very similar (in function) to a Private Server Patch.
However, the base EXE used for a Private Server Patch frequently allows
MultiPlayer already. The PSP usually just allows for people to HOST their
own game Servers and to do so "privately".
*2 Extra Points are added/awarded if the MultiPlayer crack also includes
a Private Server style crack integrated* (specify in your NFO so we know)
06) Update w/ only Serial Check
---------------------------
A less difficult Update to crack. By this type, we define a Serial/CD-Key
check when you try to run the game after Patching it -OR- a protected
Update patcher that demands you enter a valid key before it allows the
patch to be installed.
*Points are only awarded if no valid Serials/Keys were released with the
ISO or as a separate dox, and also if a working KeyMaker was not released*
07) SaveGame Editor
---------------------------
Program to modify your stats/items/etc contained within a Saved Game file.
In many ways, it is very similar to a Trainer. Instead of Hacking the
game's memory, you hack it's Saved Game File. However, it gets more points
than a Trainer and an Unlocker because it requires more time to create &
debug, along with much MORE coding. Also, Editors typically give more
alterable Options than most Trainers/Unlockers, thus deserving more points.
08) Language Selector
---------------------------
Allows Alternate Languages of a game to be selected.
This only gets points if *both* the installer & the game's
'Config Apps/EXE Files' do not already allow the selection of those
alternate languages. Because? What is the point of a Scene Released
selector if you can already choose those languages without it?
That would be a stupid, un-necessary release.
09) Region Fix
---------------------------
Permits game launching in any Region, with any Country Codes set in the OS.
Region Fixes are defined as anything (crack, data file, patcher, registry
entry), which bypasses a Regional Check that prevents a game from Launching
(or functioning properly) in certain countries. A developer normally has
such a check to ensure people are using a game in a specific region where
that game is sold. Thus, if you import a Japanese or German game to your
country, it might not run, saying that you are not allowed to run it from
your country or locale.
10) Unlocker
---------------------------
Saved Game or Registry Entries that give access to initially locked content.
The "All Access Cheat" & the "Unlocker" are defined as this type.
Given that every Tom, Dick, & Harry seems to be making Trainers in recent
times, this more obscure dox type gets the same points as a Trainer.
The Trainer guys will probably complain about points, but Unlocking can
frequently be harder due to encryptions and more work needed analyzing the
Saved Game data. Conversely, some Unlockers can be easy as pie. We feel
it "evens out" in the end to be similar to the work needed for Trainers.
Background
__________
DOX...
History Time.
Initially, we had only the 0DAY section in the scene. Over time in the 1990s,
game developers started releasing more and more CD-Rom versions of their games
as opposed to the Floppy Disk versions. At that time, all of the groups were
still ripping the games off of the CD-Roms and cracking them as necessary for
release. Eventually, the games started to become too large to be ripped nicely
within the established Size Limits of the 0day scene. So, some of your
favourite rip groups decided it might be time to start put out CD-Rom image
releases. Of course these would not be allowed in the 0DAY sections because
they are way too large. So, how do you make an image of a CDRom Disc? Well,
the PSX (PlayStation) scene was using CDRWIN with BIN/CUE files and this was
adopted by the PC gamers as well. KALISTO's release of the StarCraft ISO? :)
The PC ISO scene was born and some sites had created an ISO section to hold
these type of releases.
Remember that the 0day Rip Games were always getting all kinds of addons,
patches, and trainers. Naturally, the ISO groups also wanted to releases these
type of things for their ISO images too. For the LONGEST time, groups had been
dumping these "addons", which came to be known as DOX, into the ISO Game
section. Now, some people had become annoyed at seeing perhaps 5 dox for every
1 ISO in that section. It was "cluttered" they said, making it a chore reading
so many DirNames to find which one was the ISO and which were the DOX when both
types were all inter-mingled.
We are not sure when most sites and users started segregating the DOX and ISOs
into separate sections, but TNT remembers them being mixed together still into
the year 2000 and beyond.
Now in the Year 2005+, we have a very strong DOX scene (even if it is filled
with lots of newbies putting out duplicates of other groups' creations).
Hopefully, you will all agree that it is a welcome addition to see some stats
and monthly information.
Definition
__________
What is DOX?
DOX is a spoof of the term Docs, which is short for Documentation (manuals).
Even some rip groups in the 1990s used the terms 'Docs/Dox' in their NFO files.
Today, we define DOX as any additions for CD-Rom/DVD-Rom games, excluding the
actual CD/DVD images themselves.
DOX includes the following:
Cheat Codes _-_ Unlockers (All_Access_Cheats)
SavedGame Editors _-_ Trainers (Memory_Hackers)
Walkthroughs/Walkthrus _-_ Private/Public Server Patches
NoCD & NoDVD Cracks _-_ Cracked Patches/Updates
Scans of Game Manuals _-_ Scans of Game Box-Art & CD/DVD Discs
Key Generators / Key Makers _-_ Crack Fixes of others' Broken Cracks
Mini Images of Protected Games _-_ Enhancer Patches (ex: Nudity Patch)
MultiPlayer Cracks _-_ Language Selectors
Region Fixes _-_ Content Addons
The following are considered to be DOX according to us. However many others
in the scene do not consider them valid:
NFO Fix _-_ DIR Fix
OS Fix (such as Win 98/2K/ME Fix) _-_ Game Bug Fix (caused by bad coding)
Intro Movie Disabler Patch
Basically, most of these things listed are rather small in file size. Also, it
seems that the DOX section has become the "Garbage Dump" of the ISO scene.
People are releasing anything, that is even remotely related to a PC game (and
some things that are not even for PC games), into the poor DOX world.
Still, since most releases are very small in size, really what is the harm?
Rules/Points
____________
Each different type of DOX will be awarded a set number of "base" points.
Individual releases may get LESS than or MORE than the "base" amount depending
on any problems or extra special effort the group put into the DOX. The point
ratings were decided based the effort, skill, knowledge, time, and difficultly
related to the creation of different Classes Of DOX. Also, the usefulness of
the DOX to end-users is sometimes factored into the point system.
DOX Type Base Number of Points
___________________________ ___________________________
01) Cracked Patch/Update 8
02) Crack Fix (of another grp) 7
03) NoCD/NoDVD Crack 5
04) KeyMaker 5
05) MultiPlayer Crack 5
06) Update w/ only Serial Check 5
07) SaveGame Editor 4
08) Language Selector 4
09) Region Fix 4
10) Unlocker 3
11) Trainer 3
12) Walkthru 3
13) Content Addon 3
14) Cheat Codes 2
15) Scans (Manual or Art) 2
16) Private/Public Server Patch 2
17) Enhancer Patch 2
18) OS Fix (Win 98/ME/NT/2K) 2
19) Game Bug Fix 2
20) Mini Image 1
21) Intro Movie Disabler 1
22) Other Misc Crap 1
23) NFO or DIR Fix 0
Explanations
____________
01) Cracked Patch/Update
---------------------------
Commercially Protected Patch/Update that is cracked.
The executable files have a protection such as Starforce/VOB/Tages/LaserLok/
SecuROM/SafeDisc/etc. Or they have online authorization checks or other
checks whereby a copied CD Disc will not work without a crack.
These are typically the most difficult and time-consuming DOX to create.
02) Crack Fix (of another grp)
---------------------------
Commercial or Serial protected file, which a different group had messed up.
This type does not include Propering NoCD/NoDVD cracks of simple CD Checks.
03) NoCD/NoDVD Crack
---------------------------
Allows the launching of a game without the Game Disc in your CD-Rom drive.
Believe it or not, all CD checks are NOT created equally. Some games
really do need a good deal of Assembly Language analysis to create one.
Others may even have encrypted EXE files that need decoding first.
Skill/Effort...
...and since some people think the points are too high for this DOX type,
we leave you with a note: not everyone wants to cheat in their games; it is
infinitely more useful to have a NoCD Crack or a Commerical Crack.
The points are very fair!
This DOX type includes both:
a) "Simple CD Checks" whereby a copied disc would still have allowed the
game to run if the Copied Disc was in the drive.
b) And also the "Simple CD Check(s)" of an already de-protected (cracked)
executable that previously had a Commercial protector on it.
-Call that a double-layered CD Check, which is becoming more rare.
Special Note for NoCD Cracks:
Sometimes a group puts out an *All Versions* NoCD, which will work on the
current version and on all future update versions. If any different
group(s) already released one or more NoCD Cracks for the current or past
versions, then those groups' releases still receive points for the cracks.
This means that you may see 2 groups each getting full points for a NoCD if
one release is an *All Versions* NoCD.
04) KeyMaker
---------------------------
Generator of a Unique CD-Key, Serial Number, or Authorization Code.
Yes, it can take much more knowledge and skill than many NoCD cracks.
Also, you need Assembly or C Language knowledge to actually code your own
KeyGen application program. But also, some KeyGens are easier than some
NoCDs, such as many Installer Program CD-Key/Serial Checks. So, we award
the same points as a NoCD for this.
05) MultiPlayer Crack
---------------------------
Crack to Enable Online Internet MultiPlayer gaming.
This means that the original Crack or UnProtected EXE file did not allow
MultiPlayer to work. This type of DOX enables the Internet play through
the bypassing of Online Key checks or Master Server authentication checks
or even local offline invalid key checks.
This is very similar (in function) to a Private Server Patch.
However, the base EXE used for a Private Server Patch frequently allows
MultiPlayer already. The PSP usually just allows for people to HOST their
own game Servers and to do so "privately".
*2 Extra Points are added/awarded if the MultiPlayer crack also includes
a Private Server style crack integrated* (specify in your NFO so we know)
06) Update w/ only Serial Check
---------------------------
A less difficult Update to crack. By this type, we define a Serial/CD-Key
check when you try to run the game after Patching it -OR- a protected
Update patcher that demands you enter a valid key before it allows the
patch to be installed.
*Points are only awarded if no valid Serials/Keys were released with the
ISO or as a separate dox, and also if a working KeyMaker was not released*
07) SaveGame Editor
---------------------------
Program to modify your stats/items/etc contained within a Saved Game file.
In many ways, it is very similar to a Trainer. Instead of Hacking the
game's memory, you hack it's Saved Game File. However, it gets more points
than a Trainer and an Unlocker because it requires more time to create &
debug, along with much MORE coding. Also, Editors typically give more
alterable Options than most Trainers/Unlockers, thus deserving more points.
08) Language Selector
---------------------------
Allows Alternate Languages of a game to be selected.
This only gets points if *both* the installer & the game's
'Config Apps/EXE Files' do not already allow the selection of those
alternate languages. Because? What is the point of a Scene Released
selector if you can already choose those languages without it?
That would be a stupid, un-necessary release.
09) Region Fix
---------------------------
Permits game launching in any Region, with any Country Codes set in the OS.
Region Fixes are defined as anything (crack, data file, patcher, registry
entry), which bypasses a Regional Check that prevents a game from Launching
(or functioning properly) in certain countries. A developer normally has
such a check to ensure people are using a game in a specific region where
that game is sold. Thus, if you import a Japanese or German game to your
country, it might not run, saying that you are not allowed to run it from
your country or locale.
10) Unlocker
---------------------------
Saved Game or Registry Entries that give access to initially locked content.
The "All Access Cheat" & the "Unlocker" are defined as this type.
Given that every Tom, Dick, & Harry seems to be making Trainers in recent
times, this more obscure dox type gets the same points as a Trainer.
The Trainer guys will probably complain about points, but Unlocking can
frequently be harder due to encryptions and more work needed analyzing the
Saved Game data. Conversely, some Unlockers can be easy as pie. We feel
it "evens out" in the end to be similar to the work needed for Trainers.