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View Full Version : Oblivion Mods 2007



Taturana
03-02-2007, 15:36:12
Bom, eu peguei esse tópico lá da Rage3D.com, do neilsouth. Eu pedi e ele me deixou usar o conteúdo do tópico dele aqui. Então, vamos ver como fica né? :p

JÁ PODEM POSTAR SE QUISEREM



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MELHORES MODS 2007 - ATUALIZADOS

ESSENCIAL

PATCH

OBLIVION PATCH v1.1.511



Este patch é somente para as versões Norte Americanas (Inglês).
Este patch NÃO é compatível com as cópias compradas via direct2drive ou versões localizadas do Oblivion.

Oblivion_v1.1FinalEnglish.exe (1.6 MB) 06/06/2006 (http://static.bethsoft.com/Oblivion_v1.1FinalEnglish.exe)


OBLIVION UK/EUROPEU/AUSTRALIANO PATCH v1.1.511


Este patch é para UK/Europa/Austrália (versões em inglês somente).
Este patch NÃO é compatível com cópias compradas via direct2drive ou versões localizadas de Oblivion.

Oblivion_v1.1UKEnglish.exe (1.27 MB) 06/06/2006 (http://static.bethsoft.com/Oblivion_v1.1UKEnglish.exe)


OBLIVION ESPANHOL/ITALIANO/FRANCÊS/ALEMÃO PATCH v1.1.511


Este patch é para Espanha/Itália/França/Alemanha (versões localizadas).
Este patch NÃO é compatível com cópias compradas via direct2drive ou outras versões localizadas de Oblivion.

Oblivion1.1Spanish.exe (1.2MB) 18/10/2006 (http://static.bethsoft.com/Oblivion1.1Spanish.exe)
Oblivion1.1Italian.exe (1.2MB) 18/10/2006 (http://static.bethsoft.com/Oblivion1.1Italian.exe)
Oblivion1.1French.exe (1.2MB) 18/10/2006 (http://static.bethsoft.com/Oblivion1.1French.exe)
Oblivion_v1.1German.exe (1.2MB) 11/08/2006 (http://static.bethsoft.com/Oblivion_v1.1German.exe)


Unoffical Patch v1.7.0


Este mod é um esforço conjunto para consertar uma grande quantidade de bugs existentes em Oblivion v1.1.511, concertando mais de 700 bugs até agora!

http://img179.imageshack.us/img179/24/unofficialoblivionpatchrz7.th.jpg (http://img179.imageshack.us/my.php?image=unofficialoblivionpatchrz7.jpg) http://img260.imageshack.us/img260/925/unofficialoblivionpatchtp8.th.jpg (http://img260.imageshack.us/my.php?image=unofficialoblivionpatchtp8.jpg) http://img466.imageshack.us/img466/74/unofficialoblivionpatchaj0.th.jpg (http://img466.imageshack.us/my.php?image=unofficialoblivionpatchaj0.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=625066
http://www.tessource.net/files/file.php?id=5296


Oblivion Mod Manager


Este é um programa que pode ser usado para gerenciar sua coleção de mods do Oblivion. Ele gerencia a instalação e desinstalação dos mods, e pode também detectar alguns conflitos entre eles. Nunca mais um mod vai sobreescrever alguma de suas texturas favoritas sem avisar antes.

http://img466.imageshack.us/img466/5872/obmmmainwi9.th.png (http://img466.imageshack.us/my.php?image=obmmmainwi9.png)

http://timeslip.chorrol.com/index.html



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Taturana
03-02-2007, 15:43:09
GRÁFICOS

Tweaked AWS Weather 2.0


Este mod é baseado no grande Atmospheric Weather System de HTF. Você precisa ter o AWS instalado para usar este mod http://tinyurl.com/y6uzbz. Eu adoro o AWS mas há algumas coisas que eu gosto do Natural Environments e outras coisas que gosto do Oblivion padrão. Este mod é mais ou menos uma versão revisada do mod Brighter Nights-NE para o AWS.

http://img103.imageshack.us/img103/5720/tweakedawsweather3bp5.th.jpg (http://img103.imageshack.us/my.php?image=tweakedawsweather3bp5.jpg) http://img466.imageshack.us/img466/5493/tweakedawsweather1uq4.th.jpg (http://img466.imageshack.us/my.php?image=tweakedawsweather1uq4.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=614438
http://www.tessource.net/files/file.php?id=8346


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AWS STORMS, LIGHTNING, SOUNDS


Adicione Trovões e Relâmpago ao AWS. Quando começar a chover existe 50% de chance que um trovão ou relâmpago irá aparecer. Então não haverá apenas relâmpagos durante tempestades como em outros mods anteriores, eu acho que isso é melhor para a variedade.

link pro post com imagens e vídeo: http://gamesbrasil.uol.com.br/forum/showpost.php?p=485470&postcount=9

Old thread with more detailed description (http://www.elderscrolls.com/forums/index.php?showtopic=620800&hl=)
Download the update from 1.0 to 2.0 at Tessource (http://www.tessource.net/files/file.php?id=9048)
Download the full 2.0 at Tessource (http://www.tessource.net/files/file.php?id=8711)


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Gizmo's Nebular Mod


Este mod substitui as texturas padrões para o céu noturno nebular com uma nova textura mais colorida/detalhada.

http://img466.imageshack.us/img466/4968/newnebular2preview3co8xn5.th.jpg (http://img466.imageshack.us/my.php?image=newnebular2preview3co8xn5.jpg)

http://tessource.net/files/file.php?id=8569#gallery


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Gorier Blood v1.1


Pequeno mod que faz o sangue parecer mais sangrento, nos modelos, paredes e chão. De forma clara, ele troca as texturas do sangue e daquelas encontradas nas dungeons. Também há instruções no read-me para fazer o jogo ter mais sangue se você não o tiver feito ainda.

http://img474.imageshack.us/img474/3103/gorierblood2uf7.th.jpg (http://img474.imageshack.us/my.php?image=gorierblood2uf7.jpg) http://img207.imageshack.us/img207/4424/gorierblood1ku7.th.jpg (http://img207.imageshack.us/my.php?image=gorierblood1ku7.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=630295

Download:
http://www.tessource.net/files/file.php?id=3990
http://planetelderscrolls.gamespy.com/View...tail&id=836 (http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=836)


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Elven Map Redux v2



+ Map has been completely re-coloured and reworked. All colours are now more vivid and accurate.

+ Elven texture toned down in some areas (and enhanced in others) to give more variation.

+ Map names are now less distorted and are easier to read.

+ Mapped out the proper transition regions between different land types. Map now accurately reflects the true extent of the mountain ranges, grass lands, golden plains and so on.

+ New 3-D coloured map icons; more varied and less obtrusive than the originals. Unique colours for each icon make for easier navigation.

+ Used different .dds format to avoid blurring and loss of colour fidelity due to in-game resizing (the files are now a bit larger but I felt the quality gain was worth the size trade-off).

http://img207.imageshack.us/img207/2066/elvenmapredux7yw1.th.jpg (http://img207.imageshack.us/my.php?image=elvenmapredux7yw1.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=542817
Planet Elder Scrolls (http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=530)
The Elder Scrolls Files (http://elderscrolls.filefront.com/file/Elven_Map_Redux;68276x)
TESSource.net (http://tessource.net/files/file.php?id=3002)


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Improved Doors & Flora ver1.0


Esta é uma retexturização de várias portas, flora e outros objetos variados. Eu incluí três meshes padrões de porta então se você estiver usando um mod parallax ele sobrescreverá as meshes parallax que podem causar problemas com as texturas.

http://img103.imageshack.us/img103/9407/screenshot163km2al6.th.jpg (http://img103.imageshack.us/my.php?image=screenshot163km2al6.jpg) http://img258.imageshack.us/img258/8750/screenshot88hyacinth1nnwc5.th.jpg (http://img258.imageshack.us/my.php?image=screenshot88hyacinth1nnwc5.jpg) http://img103.imageshack.us/img103/8505/improveddoorsandflora2un1.th.jpg (http://img103.imageshack.us/my.php?image=improveddoorsandflora2un1.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=606087&hl=
http://www.tessource.net/files/file.php?id=8298


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Oblivion Mod - Improved Trees & Flora



Esta é uma retexturização de várias árvores, flora, arbusto e fungo. A maioria das texturas são 1024x512 & 1024x1024. Cerca de metade das árvores foi feita então uma queda de performance quando carregando novas seções pode ocorrer. Para instalar unzip ou arraste os arquivos para a pasta do oblivion. Se perguntado para sobrescrever, escolha "Sim".

http://img260.imageshack.us/img260/662/improvedtreesandflora4ke1.th.jpg (http://img260.imageshack.us/my.php?image=improvedtreesandflora4ke1.jpg) http://img207.imageshack.us/img207/4685/improvedtreesandflora1uh8.th.jpg (http://img207.imageshack.us/my.php?image=improvedtreesandflora1uh8.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=612829
http://www.tessource.net/files/file.php?id=8500
http://www.rage3d.com/board/showthread.php?t=33877950


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The Unique Landscapes Project


Ambientes mais difersificados para o enriquecimento de Cyrodiil

http://img214.imageshack.us/img214/7529/ulgflushwoodland02id9.th.jpg (http://img214.imageshack.us/my.php?image=ulgflushwoodland02id9.jpg) http://img71.imageshack.us/img71/6189/heathxm9.th.jpg (http://img71.imageshack.us/my.php?image=heathxm9.jpg) http://img207.imageshack.us/img207/2376/gorge98ts8.th.jpg (http://img207.imageshack.us/my.php?image=gorge98ts8.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=611909
http://www.rage3d.com/board/showthread.php?t=33877412


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Qarl's Texture Pack III


Substitui as texturas do MUNDO, um dos melhores para o oblivion

httphttp://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2363
http://www.rage3d.com/board/showthread.php?t=33877955


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Qarl's Depth of Field !!


Este mod tenta criar um efeito de Depth of Field (Campo de Visão) rudimentar no jogo. É mais como uma câmera dando foco em objetos próximos com a distância um pouco embaçada, algo que o olho humano faz. É algo muito similar ao DoF no Gothic III.

http://img217.imageshack.us/img217/9778/qarlandtimeslipsdepthofxy3.th.jpg (http://img217.imageshack.us/my.php?image=qarlandtimeslipsdepthofxy3.jpg) http://img207.imageshack.us/img207/6074/qarlandtimeslipsdepthofma3.th.jpg (http://img207.imageshack.us/my.php?image=qarlandtimeslipsdepthofma3.jpg)

http://tessource.net/files/file.php?id=8771
http://www.elderscrolls.com/forums/index.php?showtopic=622695


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GAMEPLAY
Deadly Reflex 2.51- Combat Moves! Thread 2, Dynamic combat! Shieldbashes, flips, dodges, knockdowns



Deadly Reflex 2.0 trás uma nova dimensão aos combates de Oblivion, fazendo as lutas mais ativas e rápidas não importando o seu nível ou de seu oponente! Novas versóes incluem efeito de derrubar, desvio, inversão e empurrar com o escudo, para AMBOS você e NPC's!


A razão é o fato que estou tentando fazer o update hoje, então ao invés de fazer o download agora, eu esperaria pelo update.
Este update irá adicionar/consertar o seguinte:
* NOVOS desvios não-acrobáticos. Apenas alguns NPC's irão usar rolagem e inversões, e a mudança é muito menor para os tipos de Heavy Armor.
* NPC's podem pular obstáculos, então eles podem pular por sobre pequenos muros ou seguir você na rocha que você achou que não pudessem alcançar.
* Consertou o empurrão de escudo não "atirando" antes de você LIBERAR o botão de empurrar, fazendo parecer como um lag proposital. Agora vai funcionar no instante que você pressionar a tecla.
* Consertou os NPC's se movimentando de um lado para o outro pelo teto de algumas dungeons.

http://www.elderscrolls.com/forums/index.php?showtopic=615122
http://tessource.net/files/file.php?id=8273

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Throwing Stars II, Throwing Knives, Darts, Axes, Stars and more


O Título diz muito da essência deste mod que adiciona armas de lançamento similares a, mas muito mais versáteis, que aquelas de Morrowind. Este mod é primariamente baseado na habilidade de marksman, mas tem outras características de rpg nele.

http://www.elderscrolls.com/forums/index.php?showtopic=610510
http://www.tessource.net/files/file.php?id=7822


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ADVENTURERS OBLIVION ( GAMEPLAY CHANGING MOD )

[QOUTE]QuoteThe 'Adventurers' project involves a complete overhaul of the Oblivion experience. We've attempted to "balance" all aspects of gameplay to reward the player's efforts in a more meaningful way. Almost all items, NPCs, creatures, and leveled lists will be altered for maximum fun.[/QUOTE]

http://www.bncomputing.com/ob/
http://www.elderscrolls.com/forums/i...owtopic=527258


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francesco's mod - HIGHLY RECOMMENDED GAMEPLAY CHANGING MOD


Cansado que praticamente todas as criaturas subirem de nível com você? Chateado que no nível 25 todos os bandidos do mundo são godlike com equipamento daédrico? Então este mod é para você. Eu acho que o jogo tem que ser desafiador mas não que toda batalha deve ser épica. Este mod direciona a criação de uma experiência mais realística e agradável, não vai tornar o jogo mais fácil, apenas mais crível (na verdade ele pode se tornar muito difícil dependendo das partes que você decidir instalar)


O mod agora está dividido em 2 arquivos... o arquivo principal... que instala tudo necessário para rodar o mod... e um arquivo adicional... que adiciona novas armas armaduras e criaturas feitas pelos usuários ao mod (mais informações podem ser encontradas no readme). Tenha em mente que você tem que fazer o download e instalar ambos os arquivos se você quiser usar esses novos itens/criaturas.

http://www.elderscrolls.com/forums/index.php?showtopic=619940
http://www.4shared.com/dir/989197/5a328019/Francescos_add-on_patches.html

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Taturana
03-02-2007, 15:45:20
Oscuro's Oblivion Overhaul - Another Highly Recommended Gameplay Mod


Este mod para o Oblivion é o mais popular até agora, com mais de 120.000 downloads na América do Norte desde Abril de 2006. Agora em sua sexta versão, este plug-in está preparado para revolucionar a forma que você experemienta Oblivion. Embora eu seja a principal pessoa responsável pelo design e implementação, eu nunca poderia ter adquirido este nível de qualidade, sofisticação e variedade sem a ajuda e suporte de muitos contribuidores excelentes. E nome deles, e com grande prazer, eu os apresento Oscuro's Oblivion Overhaul!. Oscuro's Oblivion Overhaul é uma modificação extensiva e complexa de Oblivion. Ela muda milhares de variáveis deste excelente jogo e também une dentro dela vários mods de terceiros muito populares. É vital que você veja a informação Escrita abaixo para que você possa iniciar rapidamente seu jogo sem nenhum problema.

http://jorgeoscuro.googlepages.com/oscuro%27soblivionoverloaddownloads


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DIVERSOS
Horse racing 1.0 (bet money, race free races and race special prizes)



Há uma corrida de cavalos fora de Bravil. Fale com Grímenir e você irá correr para a In of ill omen. Você pode ir em uma "corrida pelo mundo" e apostar dinheiro, corridas de graça e corridas com prêmios especiais.

http://www.tessource.net/files/file.php?id=5689
http://www.elderscrolls.com/forums/index.php?showtopic=515183


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Oblivion - Armor / weapons / shields mods


Tópico sobre armaduras/armas/escudos

http://www.rage3d.com/board/showthread.php?t=33877880


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SOM E MÚSICA
Extra music pack for Oblivion



Eu produzi algumas músicas ambiente/trilha-sonora no espírito da trilha original de Jeremy Soule, e eu a coloquei dentro do subdiretório de músicas do oblivion e descobri que elas se encaixam bem dentro do jogo, então achei que seria legal dividir o material com outros amigos do Oblivion. A meta principal foi manter a atmosfera original para que os novos sons não ficassem fora do lugar, mas que iriam melhorar as idéias originais.

http://www.elderscrolls.com/forums/index.php?showtopic=598991
Michikawa's Oblivion music pack v. 2 (flyupload) (http://www.flyupload.com/?fid=87005393)


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Quiet Feet


Quiet Feet soluciona o problema simplesmente removendo os efeitos sonoros de pés de todas as criaturas não-humanas. Aparentemente o jogo usa um sistema diferente para humanos, então eles não causam travamento no jogo.


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NPC E ADIÇÃO DE CRIATURAS
Marts Monster Mod



Cerca de 250MB em +90 novas criaturas e NPCs, +1500 variações de criaturas e NPCs, encontros únicos, IA avançada, itens de saque sob medida e mais!

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1757
http://elderscrolls.filefront.com/file/Martigens_Monster_Mod;71558
http://www.elderscrolls.com/forums/index.php?showtopic=614409
http://www.oblivionfiles.com/modules.php?name=Downloads&op=getit&lid=108


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QUESTS 2007
Crypt Of Decay



Crypt of Decay é uma dungeon, nada mais, nada menos. Ela não é pequena então não espere passar por ela em 30 minutos ou menos como nas dungeons originais de Oblivion. Crypt of Decay consiste de um acampamento, 2 dungeons, uma cidade ayleid com 45 salas interiores, um templo e finalmente, a própria crípta.
Crypt of Decay é destinada para qualquer jogador com qualquer nível. Todos os grupos vão evoluir com o jogador. Os grupos não foram tiradas das listas, então você não irá lutar com imps ou minotauros em uma crípta cheia de ghosts e wraiths. Você enfrentará ghosts e wraiths, não importa seu nível.

http://www.elderscrolls.com/forums/index.php?showtopic=628201
Download TES (http://www.tessource.net/files/file.php?id=8943) or
PES (http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2343)


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Taturana
03-02-2007, 19:04:43
OLD MODS 2006 - RECOMMENDED

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GRAPHICAL
Illumination Within Revivied
&
ILLUMINATION WITHIN REVIVED OPTIMISED
==========

First install


Based on the original work of Slap and ModMan, this mod lights up the external windows buildings throughout Cyrodil in the evening, based on various scripts that control the time and duration of illumination.

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1251

Second install


Illumination Within Revived 0.92 - Optimised Now 10x more CPU friendly!

http://www.tessource.net/files/file.php?id=6244


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The Oblivion Texture Overhaul - The Ultimate Visual Experience for TES IV


The Oblivion Texture Overhaul (TOTO) is not a mod itself, but rather a guide to a lot of great mods that improve the appearance of The Elder Scrolls IV: Oblivion.

http://devnull.devakm.googlepages.com/obliviontextureoverhaul


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Low Poly Grass


This mod reduces many of the grass meshes down from 20 triangles to 8 triangles. The effect this has depends on your computer, but for most it is a sizable increase in FPS.

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1479&comment_page=2


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Enhanced Water v1.0


I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly

http://img466.imageshack.us/img466/2113/enhancedwaterv1524kx0.th.jpg (http://img466.imageshack.us/my.php?image=enhancedwaterv1524kx0.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=595598
http://tessource.net/files/file.php?id=8011


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Improved Facial Textures Redefined (2.1v)


This increases the resolution of all facial textures through a complete facial texture overhaul. No longer will you notice discolored squares on people’s faces or jaggedy wrinkles. While this may change the way the faces look, rather than just making them look sharper, I believe it will look much more natural.

http://elderscrolls.filefront.com/file/;72997

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DARKUI AND BTMOD


Improve many aspects of the stock Oblivion UI

http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=2685 (http://www.beider.org/btmod/)
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=25


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GAMEPLAY

Lock Bash


This is the most realistic lock bashing mod currently available: just strike the chest or door with a heavy weapon until the lock breaks. Bashing causes damage to your weapon, and is a crime. The damage done to the lock with each swing is based on your strength.

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1269


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No Psychic Guards and Reneers Guard Overhaul


When you murder someone out of sight and out of sound range, the guards will not show up out of nowhere, unless they are nearby and hear the yelling e.t.c

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=129
http://www.tessource.net/files/file.php?id=2299


This mod changes the Guard behavior by modifying how Guards react to player crimes

http://tessource.net/files/file.php?id=5977


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MISC

Recommended oblivionmods wiki


Here you will find selected mods deemed to be of high quality. These mods have little to no bugs, and no "major" bugs. They work correctly and as intended. They are recommended, personally, by other mod users and/or the editors of this section. Finally, they are, literally, high quality; they are not filled with typos, they are packaged well, etc.

http://www.tescreens.be/oblivionmodwiki/index.php/Recommended:Mods
http://www.tescreens.be/oblivionmodwiki/index.php/Recommended:Mod_Lists


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NPC AND CREATURE ADDITIONS

Cats & Rats


Cats & Rats has been completely re-written to add new and unique intelligent behaviour not possible with Radiant AI packages alone. Could these be the smartest (and cutest) creatures in all Tamriel? Quite possibly!

http://elderscrolls.filefront.com/file/Cats_Rats;70386


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QUESTS

HERE


The Oblivion Quest List (TOQL) is intended to be a comprehensive guide to good quest mods for TES IV: Oblivion. It is a community project, in the sense that all of the mods here have been recommended by members of the mod community, primarily in this ESF thread (http://www.elderscrolls.com/forums/index.php?showtopic=585343). Good quest mods are critical to the future of Oblivion modding, because without them people quickly get bored with plundering random dungeons, no matter how great the "eye candy" is.

http://devnull.devakm.googlepages.com/quests


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DiegoB
04-02-2007, 21:40:50
Ae Taturana, valeu pela iniciativa, vou começar a jogar o Oblivion agora e esse tópico será bastante útil.


Uma duvida: Esse patchs gráficos, com novas texturas e tal, pesam muito o jogo? OU vale a pena a perda de alguns fps, por uma melhor qualidade?

04-02-2007, 22:47:51
Ae Taturana, valeu pela iniciativa, vou começar a jogar o Oblivion agora e esse tópico será bastante útil.


Uma duvida: Esse patchs gráficos, com novas texturas e tal, pesam muito o jogo? OU vale a pena a perda de alguns fps, por uma melhor qualidade?

Pesam sim....

Mas deve valer a pena sim, em principal aquele me melhora as texturas que estão mais longe (leia do terreno)

Sizemore
05-02-2007, 01:50:12
Destaque já!!

Taturana
05-02-2007, 09:07:17
Ainda vou por mais coisas e tal.

Agora, esse pacotes que substituem as texturas (por exemplo, o Qarls Texture Pack 3), eu vi relatos de que nas placas gf8800 ele usa 300MB ou mais da memória de vídeo, então não é pra qualquer um esse pacote. Você pode até testar ele, mas acho que dependendo do sistema vai ficar extremamente pesado. São mais de 2GB de texturas novas. O Qarl quase substituiu as texturas todas do jogo já.

Agora, alguns dos outros mods não devem fazer diferença, lembrando que eu recomendo a utilização do Oblivion Mod Manager.

Taturana
05-02-2007, 23:48:24
Aws Storms, Lightning, Sounds

Esse tá ali na lista, só vou postar aqui um vídeo que eles disponibilizaram do mod funcionando.

GbckXCXIEiw
http://www.youtube.com/watch?v=GbckXCXIEiw

http://img214.imageshack.us/img214/7954/awsstormslightningsoundei7.th.jpg (http://img214.imageshack.us/my.php?image=awsstormslightningsoundei7.jpg) http://img207.imageshack.us/img207/7618/awsstormslightningsoundwu1.th.jpg (http://img207.imageshack.us/my.php?image=awsstormslightningsoundwu1.jpg)

Taturana
07-02-2007, 17:18:14
Ninja - Enter the Shinobi


New Quest, weapons, armor and dynamically challenging environment with riddles, traps and custom enemies for the high level player. It is meant to be played from a new game, but the quest itself should be attempted by the higher level player. A certain amount of role-playing is required. It is for high level players looking for a new challenge, low level players will find it extremely challenging, but for the quick witted thief, it will prove to be a very challenging temptation. Ideally level 30 or above should attempt the quest as upon reaching that level, some new weapon variants will become available to the PC Ninja.

http://img395.imageshack.us/img395/9660/dualweildkodachiwr9.th.jpg (http://img395.imageshack.us/my.php?image=dualweildkodachiwr9.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=617068
http://tessource.net/files/file.php?id=8613

Taturana
07-02-2007, 17:20:30
[RELz] New Skingrad Bridge 1.0


This mod changes the aesthetics of the giant bridge near Skingrad, south of the Imperial City. I basically added a small amount of framing, some lamps, some towers and added banners along the side at strategic locations. Makes the area a bit less boring imo. More to come, this is the first version...later versions will likely include modified bethesda models.

http://img395.imageshack.us/img395/7705/lochnsb1hk7lu1.th.jpg (http://img395.imageshack.us/my.php?image=lochnsb1hk7lu1.jpg)

http://tessource.net/files/file.php?id=8627

Taturana
07-02-2007, 17:29:43
Open Cities Complete


Open Cities removes the gates on all the cities, except the Imperial City, and brings them into the main game world. You can now move seemlessly into all of the cities, without loading screens.

FPS inside the Open Cities will mimic your FPS in the open world. If you only get 5 fps while wandering the country side it is not recommended that you load Open Cities.

http://img369.imageshack.us/img369/9881/openoblivionex8zb4.th.jpg (http://img369.imageshack.us/my.php?image=openoblivionex8zb4.jpg)

http://www.tessource.net/files/file.php?id=7818

Taturana
07-02-2007, 17:31:38
[Relz] JM's Bar Fights


This mod makes bar fights more realistic, unique, and fun by having NPCs and the player fight with whatever they can get their hands on. Bottles, knives, spoons, even corn and stale bread can now be picked up and used as weapons!
The changes only apply to certain tavern cells, so you don't have to worry about every wine suddenly becoming undrinkable, and even in these cells you can still buy the consumable items from the bartender.
In addition to 17 new weapons, each affected tavern cell contains a single spell scroll that causes an instant intense bar fight. This Scroll of Drunken Asswhooping can usually be found at the bartender's counter.

This mod includes Larinque's Better Beer Bottles retextures, which gives better textures to Ale, Mead, Beer, and Brandy. I felt this was necessary because of the way the alcohol bottles looked when the player is holding them in first person.

I HIGHLY RECOMMEND YOU DOWNLOAD THE "NO PSYCHIC GUARDS" MOD TO PREVENT COPS RUNNING INTO THE TAVERN AND BREAKING THE FIGHT IN A MATTER OF SECONDS!

http://img168.imageshack.us/img168/2329/1156761480fullresmt3.th.jpg (http://img168.imageshack.us/my.php?image=1156761480fullresmt3.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=548493
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1715


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No Psychic Guards v1.2


When you murder someone out of sight and out of sound range, the guards will not show up out of nowhere, unless they are nearby and hear the yelling. Voice distance for reporting crimes has been greatly reduced. But a guard walking within the reduced alarm range still might might hear the screams for help. There will be no bounty placed on your head unless the guards hear the original NPC crime victim yelling at the time the crime is commited. And you will also be arrested if the guards see you chasing or being chased by an attack victim.

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=129

Taturana
07-02-2007, 17:34:22
TEXIANS ANIMATED WATER MESHES SHORELINE


TAWMS is a modder's resource that allows for mod makers to place wave-like water action along beaches, lakes, ponds and other shorelines.

Version 1.0 consists of 3 mesh sizes that permit shallow to deep ping-pong wave action. Included are also 3 textures that can be subsituted for the default texture. Animated meshes do not use Normal, Glow or other auxiliary maps.

All the meshes have invisible transition edges for seamless overlaps and placement on water. The edges will not show either in the Construction Set or Oblivion.

The shape and timing can be adjusted in Nifskope as well as new textures added by the modmaker.

3rXs8OT4kDA
http://www.youtube.com/watch?v=3rXs8OT4kDA

http://img168.imageshack.us/img168/6788/tawmsbq2.th.jpg (http://img168.imageshack.us/my.php?image=tawmsbq2.jpg)

http://tessource.net/files/file.php?id=8781
http://www.elderscrolls.com/forums/index.php?showtopic=622997

Taturana
07-02-2007, 17:37:15
Koldorns Improved Lava 2 v1.0


This mod simply replaces the existing lava within the game with something that I feel looks better. It came about as a result of an Oblivion Realm texture replacer im working on and decided to have this as a seperate mod rather than bundled in with the main pack.
The ESP contains small but essential tweaks to the state of the lava for better visual effect, rather than the frankly strange original (imho).

http://img168.imageshack.us/img168/7513/lava1screenshotbr6.th.jpg (http://img168.imageshack.us/my.php?image=lava1screenshotbr6.jpg) http://img168.imageshack.us/img168/9403/lava3screenshotxx6.th.jpg (http://img168.imageshack.us/my.php?image=lava3screenshotxx6.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=623195
http://www.tessource.net/files/file.php?id=8786

Taturana
10-02-2007, 23:42:16
GIFT OF KYNARETH V20


Adds a bunch of armor pieces, one shield, one mighty axe and 4 original Ayleid weapons to the game, all part of a small quest and a puzzle.
The Guardian armor pieces have been used before in Mighty Umbra, but they were not playable. I added them here, with Damar Stiehl's blessing. They do not carry any enchantment, I leave that to player's taste... The stats are Daedric or a bit better.
The Morihaus armor pieces have never been released before, except for Armor of Morihaus (previously released as Lord's Mail in Artifacts of Tamriel). I made the other bits for personal use, but decided to make them public, after many requests...
They all bear the enchantments I made for my own use, except for the cuirass, which I left unchanged comparing to Artifacts of Tamriel (just adjusted a bit the AR and HP).
The Axe and Shield are brand new, a sort of bonus for this mod. Their meshes & textures are custom made out of Oblivion meshes and textures, plus some personal touch.
The Ayleid weapons are a bit different from MadCat&RDJeke's mod, but only in terms of health, damage and enchantments (I had them trimmed to my own needs). The sexy looks of the weapons is un-altered!

http://img142.imageshack.us/img142/9606/thegiftofkynareth6bk3.th.jpg (http://img142.imageshack.us/my.php?image=thegiftofkynareth6bk3.jpg) http://img143.imageshack.us/img143/8741/thegiftofkynareth5la2.th.jpg (http://img143.imageshack.us/my.php?image=thegiftofkynareth5la2.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=587259
http://www.tessource.net/files/file.php?id=7825
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2054

Taturana
10-02-2007, 23:45:36
Starship Oblivion, A Star Trek TNG Mod


This is a mod that was done with the inspiration of Star Trek: The Next Generation. In this mod, I
created 3 articles of clothing (so far). Those are the red captains shirt, black pants, and black boots.
Also I replaced the king...which will be discussed later in the read-me. The idea for this mod came
from a movie I saw. This movie was a machinima movie using Sim 2, where the creater made the cast of
Star Trek TNG and made them dance/act to a song entitled The Picard Song. After seeing this, I thought
I could make uniforms for Oblivion, much like the uniforms made for Sims 2, and that Machinima
production. Future version will include the blue and yellow uniforms from TGN, and possibly uniforms
from other series.

http://img142.imageshack.us/img142/6720/19699459ei6.th.jpg (http://img142.imageshack.us/my.php?image=19699459ei6.jpg) http://img143.imageshack.us/img143/685/44834839fm7.th.jpg (http://img143.imageshack.us/my.php?image=44834839fm7.jpg)

http://root64.us/overholtm/Mods/StarshipOblivion.zip

LOL

Taturana
10-02-2007, 23:47:55
[RELz] Rainbows in Tamriel


Well, it's all in the title this time. The mod simply adds working rainbows to the world of Tamriel.
It's not easy as it sounds, and it was most certainly the most difficult scripting challenge I have undertaken. Learning about animations wasn't a walk in the park, either.
Anyway I think it came out pretty well.

THE MOD IS COMPATIBLE WITH VANILLA WEATHER AND ANY WEATHER MOD.
THE ARCHIVE CONTAINS AN OMOD VERSION TOO.

Ba7rwZgRYV0
http://www.youtube.com/watch?v=Ba7rwZgRYV0

http://img220.imageshack.us/img220/1503/rainbowsintamriel3cf7.th.jpg (http://img220.imageshack.us/my.php?image=rainbowsintamriel3cf7.jpg) http://img143.imageshack.us/img143/4479/rainbowsintamriel1zb7.th.jpg (http://img143.imageshack.us/my.php?image=rainbowsintamriel1zb7.jpg)

http://www.elderscrolls.com/forums/index.php?showtopic=627706
http://www.tessource.net/files/file.php?id=8927

Taturana
10-02-2007, 23:51:04
Flying Broomstick


This add a new mount - a flying broomstick! ^^

Just start the game, and you'll get one.

This is just a beta, so don't cry if it breaks your game.

http://img143.imageshack.us/img143/2920/enchantedrideablebroomsfb2.th.jpg (http://img143.imageshack.us/my.php?image=enchantedrideablebroomsfb2.jpg)

http://www.tessource.net/files/file.php?id=8856

ROFL

rafael_ferra
21-03-2007, 15:12:33
Pessoal, alguém sabe o nome daquelemod onde tu pode comprar manequins para colocar as armaduras expostas neles?

Ninguém conhece outro que acrescente aquela máscara daquele cara do Filme Silent Hill!?!?!? Vi num vídeo no youtube?

Passa ae por favor!
Valeu!!!!!!