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Tópico: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

  1. #1
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    [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    saiu =)
    http://www.eagames.com/official/batt.../downloads.jsp


    Wake Island 2007

    That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island.

    The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml

    New Features

    Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
    Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
    Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
    Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
    Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
    Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
    Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
    Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare

    Tweaks

    Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
    Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
    Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
    Commander scoring - No more TKs from Artillery
    Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
    Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
    Anti-Air Missiles - These are now much more effective against fast-movers



    CARALHO!! E O MELHOR O MELHOR DE TODOS.. nao to nem acreditando q eh verdade!

    "Only one player in a vehicle can assist in flag capturing. To capture a flag faster, all passengers should disembark and secure the area on foot"



    PUTA QUE O PARIU
    fim do bondinho black hawk!
    _o/


    fotos da wake island 2007!

    Última edição por Di Doido : 04-10-2005 às 14:55:39 Motivo: patch out =SsssSSs

  2. #2
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por readme do patch1.03
    ================================================== ======================
    Patch v1.03
    ================================================== ======================


    NEW FEATURES

    - Wake Island Map

    Included a remade version of this popular BF1942 map.
    Battlefield 2 version includes a 64 player layout and is
    configured for multiplayer only.

    - Server Favorites / History

    There is a new tab in the MULTIPLAYER menu that holds a list of
    the last 20 internet servers you have connected to, plus a list
    of servers you have selected as favorites.

    * Added a button to the other multiplayer tabs that adds the
    currently highlighted server to your favorites list.
    * Added buttons in the in-game server info menu (press TAB to
    access) that will add or remove the server you are currently
    playing on to / from your favorites list.

    - Account Login Welcome Screen

    After you login to an online account, a message appears that
    contains BF2 news and information which updates periodically.

    - Stat Compare

    By clicking the COMPARE button in BFHQ, you can search for another
    players name and load their current stats into BFHQ. Using the
    arrow buttons next to the name in the top-left corner of the menu,
    you can toggle between your stats and their stats.

    You can also load a player's stats by double-clicking on their
    name in any leaderboard.

    - Nickname Prefix

    You can add a 6-character prefix (such as a clan tag) to your
    account nickname which will be displayed in-game next to your
    nametag in the score menu, in game messages, and above your player
    in the game world.

    * This prefix does not change your account name or statistic
    information (e.g. the prefix does not appear next to your name
    on the leaderboards).
    * You can change this prefix at any time at the account login
    menu.

    - Server Reserved Slots

    You can define a list of player nicknames that will act as a
    "reservation list" for your server.

    * The list is located in mods\bf2\settings\ReservedSlots.con
    * You can add player names to the list by editing the file and
    adding the following text for each player :

    reservedSlots.addNick

    where is the player's registered account name,
    not including a nickname prefix (see above).
    * You can define the number of slots to set aside for reserved
    players in the dedicated server launcher, or with the setting
    sv.numReservedSlots in your serverSettings.con file.
    * The number of players on the list and the number of reserved
    slots does not necessarily have to be the same.

    - Mod Support

    There are several new changes that improve support for mods.

    * When connecting to a server that is running a mod that you have
    installed but not activated, it will be automatically activated
    and you will load into the server.
    * Added a filter on the server browser for servers running the
    currently activated mod.
    * Fixed dedicated server launcher to properly handle launching mods.
    * Improved support for mods sharing archives with bf2

    - Improvements to in-game HUD / Map

    * The viewable area of the spawn menu / commander map is now scaled
    based on the out-of-bounds area so that only the playable area
    takes up the majority of viewable map space.
    * The names of CPs are now displayed on the spawn menu / commander
    map and minimap
    * The minimap zoom level now changes dynamically depending on the
    type of vehicle you are in. If you zoom in or out manually, that
    zoom level is remembered for that vehicle type next time you use
    it.
    * The names of players in your vehicle are displayed in the HUD
    when someone enters the vehicle or switches positions.
    * There is a new element in vehicle HUDs that displays the reload
    time for countermeasures (smoke and flares).
    * Flags for each team are now displayed below their ticket count
    on the minimap to make it easier to tell what team you are assigned to.


    GAMEPLAY CHANGES

    - Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.
    - Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.
    - Commanders no longer accrue a TK when artillery hits
    teammates.
    - The commander's supply drop now has an icon on the minimap and a 3D-
    map icon in the world.
    - Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.
    - The wrench repair rate on helicopters has been decreased.
    - You now receive 1 support point for destroying an enemy commander's
    artillery, UAV or Radar station.
    - If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.
    - Singleplayer enemies use the knife more effectively.
    - New engine sounds for the T98 tank.
    - New engine sounds for the China/MEC light jeep.
    - New cannon sounds on APCs.


    BUG FIXES

    - Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.
    - Fixed a physics issue that can cause you to be stuck when falling into
    shallow water
    - Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle
    - Fixed some objects that caused vehicles to take massive collision damage
    - Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.
    - When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.
    - Added turret movement sounds to several vehicles.
    - Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.
    - Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.
    - Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.
    - Added setting for interfaceIP to the server launcher
    - Changed automatic TK banning to ban by cd-key instead of IP address
    - Improved the stability of secondary position turrets to reduce jerkiness
    during movement.
    - Fixed spawning on squad leaders to prevent players from spawning where
    they should not.
    - Fixed issue with auto team balance not sending new players to the team
    with less players.
    - Set T90 top hatch armor to "Front Armor".
    - Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.
    - Adjusted wheeled vehicle engines on hills to improve climbing.
    - Changed the Commo-rose behavior so that player does not leave crouch
    when using it.
    - Passwords entered to join password protected servers are now cleared
    after use.
    - Improved PLAY NOW functionality.
    - Fixed some memory usage issues in the front end.
    - Fixed an issue allowing color changes in player name text.
    - When you click on a server in the server browser, the information
    from that server is updated to be more accurate.
    - Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.
    - Improved the behavior of AA missiles when locked on an enemy.
    - Fixed an issue where parachuting soldiers could not be healed.
    - Added the server port to the SERVER INFO tab.
    - Removed the SERVER INFO tab when playing singleplayer
    - Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.
    - Added new soldier artwork in BFHQ
    - Added name of video director to credits
    vai salvar o jogo eu axo óóó
    sem bonde de bh..
    e banimento agora vai ser por cd key e nao por ip =P

  3. #3
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    pqppppp tava pensando cmg msm ql seria o wake island...e qnd vi as fotos lembrei na hr.... o melhor do bf2 msm!!!! mapa perfeito mano..... issaaaa
    WGT = Um nome, nenhum significado.

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  4. #4
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    175mb ..
    mas vai vale a pena...

  5. #5
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    hmmm o.O

    O mapa não parece ter melhorado nem um pouco em relação ao mod WWII que a DICE lançou pro battlefield vietnam...

    isso ai cai pinto meu fio :P

  6. #6
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por HolySin
    hmmm o.O

    O mapa não parece ter melhorado nem um pouco em relação ao mod WWII que a DICE lançou pro battlefield vietnam...

    isso ai cai pinto meu fio :P
    melhorar grafica vc diz?

  7. #7
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    Re: [Em breve] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por Malicia
    melhorar grafica vc diz?
    exato, do bf1942 pro mod WWII do vietnam o mapa deu uma melhorada boa, mas vendo essas fotos ele parece estar a mesma coisa.

  8. #8
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    o melhor battlefield pra mim continua sendo o 1942 pqp aquele jogo era bom.

  9. #9
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por Darkcity
    o melhor battlefield pra mim continua sendo o 1942 pqp aquele jogo era bom.


    realmente..
    era mto equilibrado , e mto mais divertido que esse...
    era legal joga de sniper , de engineer , de piloto..
    os aviao era show de pilota...
    melhor jogo sem duvida..
    se jogava em q server e qual nick?

  10. #10
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    vcs ja virao o wake sland no hig grafics? puta que pariu nossa eh loucura de bonito
    xbox live salimrv

  11. #11
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    NUSSSSSSS na hr q eu vi q o novo mapa ia ser baseado no Wake Island quase chorei huauhauhauh!!
    BF42 rulava mto!! eh um puta homenagem da hr! hueeeeeee!!
    eu acho q deveriam faze um mapa tipo akele q tinha no 1942 q era soh d tanques!!!
    mto engraçado akilo!

    eh q minha net ta mtoo lenta aqui nums ei pq!! mas amanha to beixando essa beleza!!

    ta rolando normal pra td mundo?? o WGT falou q la deu incompatibilidade com a CDkey dele....
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  12. #12
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    comigo foi normal cara...
    só deu problema com a imagem que eu uso aki..
    amanha vo testa rodando do cd!
    ps. acabei de joga wake island.. pqp :'''(
    q emoçao aehaeu

    ps2. nao deu problema com a imagem nao.. tava viajando..
    to jogando normal..ainda nao atualizaram o terra..
    pqppqpqpq wake island animal!
    Última edição por Di Doido : 04-10-2005 às 21:50:59

  13. #13
    Radeon HD4870 Avatar de Darkcity
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    Talking Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por Malicia
    realmente..
    era mto equilibrado , e mto mais divertido que esse...
    era legal joga de sniper , de engineer , de piloto..
    os aviao era show de pilota...
    melhor jogo sem duvida..
    se jogava em q server e qual nick?
    eu geralmente jogava no terra e o meu nick era esse mesmo que estou usando agora.

    e eu nao consigo mais jogar essa budega de bf2,nao sei pq o mapa carrega e trava o pc ou sai pro windows,ja fiz de tudo e nada funciona.memoria acho que nao é pq o outros jogos rodam normalmente,sera que o modem roteador num deixa eu jogar?

  14. #14
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    Quote Originalmente postado por Darkcity
    eu geralmente jogava no terra e o meu nick era esse mesmo que estou usando agora.

    e eu nao consigo mais jogar essa budega de bf2,nao sei pq o mapa carrega e trava o pc ou sai pro windows,ja fiz de tudo e nada funciona.memoria acho que nao é pq o outros jogos rodam normalmente,sera que o modem roteador num deixa eu jogar?
    axo q nao cara..
    se ja tento liga seu adsl direto ? na minha casa eu tinha esse tipo de problema tbm.. ai minha placa mae queimo , eu comprei uma outra e paro de dar esses problemas..
    se ja tento ir no directx diminuir akele negocio de som?

  15. #15
    Radeon HD4870 Avatar de Darkcity
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    ainda nao tentei nao,vou dar uma olhada =)

  16. #16
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    aqui foi soh formatar q passouy esse problema....num lembro qm isse q era ligaç~~ao com driver da VGA....
    mas sei naum!!
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  17. #17
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    bicho,aqui quando o mapa está em 46% carregado ou trava o pc ou sai pro desktop,ja formatei ja troquei de driver ja atualizei a bios,ja fiz de tudo e a budega nao funfa.ja até desinstalei essa bosta.hehehe

  18. #18
    Radeon X1900 XTX Avatar de Pirulito
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    Aew galera alguem me ensina aquela gambiarra do da instalação do patch de novo? Aquela q a gente abre e depois abre o dos e executa a instalação do patch no DOS?
    plsss
    vlws abraços
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  19. #19
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    Rode o patch, selecione a linguagem e avance. Qdo aparecer a tela de boas vindas, não faça nada.

    Agora vá para essa pasta: (importante, para visualizar é necessário ativar a opção para visualizar arquivos ocultos no windows explorer)
    C:\Documents and Settings\seunome\Local Settings\Temp

    Abra a pasta contendo o nome "{EF09ACB2-B1D8-4238-90A5-C2BA3F496D63}", e depois abra esta "{F317E784-F31C-4F26-A610-2D7BD89FEC5F}".
    Copie todos os arquivos presentes para alguma outra pasta de fácil acesso, recomendo "C:\Documents and Settings\seunome\patch"

    Agora abra o seu command prompt (vc pode achar ele pelo menu iniciar ou executando o arquivo "cmd.exe".
    Entre na pasta que vc criou, se seguiu minha recomendação basta digitar "cd patch".

    Agora é só digitar: patch "endereço de instalação do seu BF2"
    Exemplo: patch.exe "C:\Jogos\Battlefield 2" (as aspas são obrigatórias)

    fonte:bfcentral

    topico criado pelo LANCELOT BIBA.

  20. #20
    Banido Avatar de Di Doido
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    Re: [OUT] Patch 1.03 / Wake Island 2007 (infos & screens)

    soh sei que agora bf2 vai começa a fica legal..
    acabo akela palahaçada de ranking ...
    acabo bonde de bh...
    soh falto acaba com os pulador...



    ps.

    bf2 enfim.. ficou o melhor fps online que eu ja vi.. acabo ranking podre..
    acabo akele negocio q soh nerd viciado tem armas fuderosas..
    acabo bondinho de black hawk...
    e viva o team play!
    Última edição por Di Doido : 06-10-2005 às 15:13:02

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